Angeldust

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Angeldust v3.24

in English in Forums





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OP

door

Firefly

1 jaar geleden


Dungeons everywhere! Sneak and puzzle your way to victory in the Angeldust v3.24 update… Find rare, legendary weapons and become more powerful than ever! Great introduction :D But seriously, this is one of the largest updates we've had over the years, introducing new game mechanics, adding more character skill customization and changing up the way the game plays. I hope you all enjoy the new stuff that is here to explore! There's so much to mention, but here's a brief list of new things: – dungeons! – randomized rare, legendary item drops – new 'dungeon point' creature rewards – skill rewards based on your choices – dungeon completion leaderboard – increased monster toughness in higher level game world areas – NPCs can now crawl and stand up (thanks @Loki The Witful) – improved Cartoon photon block texture quality – Angeldust is now also available in 3D on the Google Play Store With this update, a very long-standing request of having 'dungeons' in the game has become reality. Join me on the livestream later today for a bit of backstory and information that should be mentioned here, but isn't. I'll explain :D YouTube https://www.youtube.com/watch?v=Ouic0ZaRyDw Twitch https://www.twitch.tv/AngeldustLive


# 2

door

Alexi M

1 jaar geleden


yoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!


# 3

door

Alexi M

1 jaar geleden


i geted problem/bug https://imgur.com/a/7ucjbxx incorect or no weapon model and more of this... https://imgur.com/a/iCgujDJ even trees


# 4

door

Ruan4K

1 jaar geleden


Ayooooo what THE


# 5

door

Firefly

1 jaar geleden


@Alexi: Steam and Itch.io now have updated Windows binaries that fix the problem… can you test again?


# 6

door

Firefly

1 jaar geleden


Just rolled out another fix for a dungeon generation problem. It's a nice day today! :D


# 7

door

Angelio

1 jaar geleden


*Angelio has appeared*


# 8

door

Kamikaze Justice

1 jaar geleden


I'm not sure if I found a flaw in two of the Sanctuaries. In one, I've gotten trapped twice, and couldn't finish it. It appears that that sanctuary was designed to trapped you, because I saw a brick pipe block above me, which kept me from jumping out. I couldn't advance in another after activating a blue door, after using some photons and conveyor belts, designed in a square formation. Also, what specifically does the Red and the Purple (in the Money Room) improve on our heroes? Does the Purple increase the maximum life of the hero? And does the Red increase the damage done by swords and crossbows? If it's mentioned in Video #415, I didn't hear it. Thanks.


# 9

door

Kamikaze Justice

1 jaar geleden


Never mind the 2nd sanctuary w/ the conveyor belts. I pushed photon injectors when I shouldn't have, so I messed up the procedure.


# 10

door

Firefly

1 jaar geleden


@Kamikaze Justice: if you can explain a bit more in a private message I'd appreciate it. Every puzzle is designed to be solved, even if you mess something up. I want to make sure I understand where you got stuck.


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